Zhengyang Yang
Product Designer — AI, Consumer & Commerce
SKILLSET
Expertise
Toolbox
• Product Strategy • Interaction Design • UX/UI Design • User Research • Prototyping • Design Systems • Experimentation & A/B Testing • AI/LLM Product UX • Conversational Experiences • Growth & Commerce • Spatial Computing
• Codex • Claude Code • Figma • Photoshop • Illustrator • After Effects • Blender • Unity • HTML/CSS/JavaScript
EXPERIENCE
TikTok 
• UX Designer, Consumer
Jul 2025 – Present | Bellevue, WA
Full-time
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Led product design for TikTok Shop's core short-video shopping experience, improving commerce signals and establishing a modular anchor framework for scalable experimentation. Shipped changes that increased Video GMV by xx%, payment penetration by xx%, and anchor CTR by up to xx%.
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Shaped AI-powered shopping across recommendations, PDP Q&A, comparison, and sizing, embedding AI into high-intent purchase decisions. Increased product-card CTR by xx%, add-to-cart by xx%, and e-commerce GMV per user by xx%; a new PDP AI entry drove xx% higher GMV per user than the previous entry point.
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Established scalable design patterns for TikTok Shop's AI ecosystem, defining the shopping assistant's design language and aligning AI disclosure and branding across Shopping, Search, Reviews, and Try-on experiences to create a consistent and compliant foundation for AI-powered commerce experiences.
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Redesigned merchant trust and storefront experiences across Official Shop, PDP, LIVE, and store surfaces, driving +xx% platform GMV, +xx% Official-merchant GMV per user, and $xxK+ incremental GMV through improved storefront merchandising.
A&C Tech 
• Lead UX/UI Designer
Jun 2024 – Jul 2025 | Irvine, CA
Full-time
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Led end-to-end design for BioMatrix, an AI- and biometrics-powered consumer platform bridging Web2 and Web3. Designed growth, content, and incentive experiences — including an ambassador program, interactive content, and reward systems — supporting user growth from 2,500 to 10M+.
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Designed web and Telegram experiences for emerging AI/Web3 products, translating unfamiliar technical concepts into accessible onboarding, engagement, and transaction flows for global consumer audiences.
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Designed the digital experience for AC Future's AI-powered mobile home platform, including its marketing and reservation journeys, contributing to 500+ orders at CES 2025 and supporting A&C Tech's expansion into B2B services.
T-Mobile 
• Product Design Lead, Capstone
Sep 2023 – Mar 2024 | Bellevue, WA
Sponsored capstone project
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Led product design for a Meta Quest 3 immersive training experience, defining the end-to-end experience from workflow framing and interaction concepts through high-fidelity spatial prototypes.
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Translated complex employee training tasks into guided, immersive interactions designed to reduce cognitive load and make operational learning faster and easier to repeat.
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Validated the proposed experience against the existing training workflow, demonstrating the potential to reduce training time by 77% and costs by 93%.
Meican 
• Product Designer
Sep 2021 – Jul 2022 | Beijing, China
Full-time
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Redesigned payment and ordering experiences for Meican's consumer platform, serving 350K+ users across 4,000+ enterprise clients, including Microsoft, Tesla, and TikTok.
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Led and co-designed core workflows for the B2B catering management platform serving 30K+ merchants, supporting enterprise operations during a period of 83% annual GMV growth to $388M and 91% revenue growth to $61M.
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Evolved Meican's shared design system across Web, iOS, and Android, introducing data-informed component improvements and interaction standards to increase consistency across consumer and enterprise products.
CBIM 
• UX Designer
Jul 2020 – Sep 2021 | Beijing, China
Full-time
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Designed and launched XCUBE, a web-based 3D design tool for architects that reached 16K+ registered users, owning core workflows from product definition and interaction design through prototyping and launch.
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Designed 20+ product capabilities using interviews, surveys, usability feedback, and experimentation to translate complex 3D workflows into accessible web experiences.
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Collaborated with a 12-person UX team to build a shared design system supporting three company products across web and mobile, covering components, visual styles, and voice-and-tone guidelines.
EDUCATION
University of Washington
Sep 2022 – Mar 2024 | Seattle, WA
M.S., Technology Innovation
China University of Mining and Technology
Sep 2015 - Jun 2020 | China
B.Arch., Architecture
University of Western Australia
Feb 2018 - Jul 2018 | Australia
Exchange Program, Architecture
TikTok ShopDesigning shopping experiences across AI assistance, merchant trust, and storefrontsBioMatrixConnecting Web2 and Web3 through AI-powered tokensT-Mobile SkillSphere MREnabling field technicians to gain hands-on experience through active learningMeican OPSPerfecting internal tools for B2B catering managementXCUBERedefining 3D modeling tools for architectural designersMentor RealityBridging innovation gaps between hackers and mentorsAutoMeeticOptimizing hybrid workplace scheduling with an incentive system